Here is a test render of a procedural network I designed in Houdini 9.5 tonight. I’ve been doing some Houdini 9.5 training in my spare …
Read more »Just a test render using a Point Light and an Area Light, Area Map, skin SSS shader. Kind of looks like some planet that’s had …
Read more »Rendering test. Houdini Mantra renderer, a Default Reflective Material and some NURBS primitives. One Area Light. Rather long rendering time (dual Core CPU). I will …
Read more »An interesting article by animator Jeff Treves that I just found. Very well written and interesting so I wanted to share the link to it …
Read more »Here is new render from today during a morning session at the computer; working with light and color, physical sky lighting through windows in scene.
Read more »