3D, Featured, Houdini »

Procedural Geometry in Houdini

Here is a test render of a procedural network I designed in Houdini 9.5 tonight. I’ve been doing some Houdini 9.5 training in my spare …

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3D, Houdini, Miscellaneous »

Materials/Lighting/Mantra – Houdini

Just a test render using a Point Light and an Area Light, Area Map, skin SSS shader. Kind of looks like some planet that’s had …

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3D, Houdini »

Houdini Mantra Render -> Reflective Materials

Rendering test. Houdini Mantra renderer, a Default Reflective Material and some NURBS primitives. One Area Light. Rather long rendering time (dual Core CPU). I will …

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Miscellaneous »

An interesting article by animator Jeff Treves that I just found. Very well written and interesting so I wanted to share the link to it …

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3D, Miscellaneous »

Window Light

Here is new render from today during a morning session at the computer; working with light and color, physical sky lighting through windows in scene.

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