Houdini Particles Simulation Experiment

Posted on Sunday, 9 August 2009
Pyro FX Training Day #1
Wireframe Rendering in Houdini

Houdini Particles Simulation Experiment

Working on learning the latest Houdini 9.5, I’ve been experimenting with particle simulation sourced from a rigid body. Rendered simply with Houdini Mantra Renderer (Micropolygon Rendering) and Motion Blur. I’ve been trying out particle rendering with spheres. I am looking forward to explore other features of Houdini 9.5 soon, it’s a great software.

Pyro FX Training Day #1
Wireframe Rendering in Houdini

Anders is the Founder and Owner at Sundstedt Animation, where he creates handcrafted animated explainer videos, music videos and whiteboard videos. He lives in Glasgow, Scotland and enjoys film and photography. You can follow him on LinkedIn, Google+ and Twitter.

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