Houdini Particles Simulation Experiment

Posted on Sunday, 9 August 2009
Pyro FX Training Day #1
Wireframe Rendering in Houdini

Houdini Particles Simulation Experiment

Working on learning the latest Houdini 9.5, I’ve been experimenting with particle simulation sourced from a rigid body. Rendered simply with Houdini Mantra Renderer (Micropolygon Rendering) and Motion Blur. I’ve been trying out particle rendering with spheres. I am looking forward to explore other features of Houdini 9.5 soon, it’s a great software.

Pyro FX Training Day #1
Wireframe Rendering in Houdini

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