R4O – Eikonal Rendering: “Realistic Real-Time Rendering of Refractive Objects”

Posted on Tuesday, 24 April 2007


My role was to design, model and texture one of the 3D Environments for the demo to be used.

Eikonal Rendering Project: This is the video submitted to the Computer Animation Festival (Siggraph 2007). The details of the algorithm are described in the paper Eikonal Rendering: Efficient Light Transport in Refractive Objects submitted and accepted to the Siggraph 2007 papers program. This is a project where I worked on the Environment, creating models and textures, pre-baking texture maps.

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