R4O – Eikonal Rendering: “Realistic Real-Time Rendering of Refractive Objects”
My role was to design, model and texture one of the 3D Environments for the demo to be used.
Eikonal Rendering Project: This is the video submitted to the Computer Animation Festival (Siggraph 2007). The details of the algorithm are described in the paper Eikonal Rendering: Efficient Light Transport in Refractive Objects submitted and accepted to the Siggraph 2007 papers program. This is a project where I worked on the Environment, creating models and textures, pre-baking texture maps.