R4O – Eikonal Rendering: “Realistic Real-Time Rendering of Refractive Objects”

Posted on Tuesday, 24 April 2007

files_caf_1_small

My role was to design, model and texture one of the 3D Environments for the demo to be used.

Eikonal Rendering Project: This is the video submitted to the Computer Animation Festival (Siggraph 2007). The details of the algorithm are described in the paper Eikonal Rendering: Efficient Light Transport in Refractive Objects submitted and accepted to the Siggraph 2007 papers program. This is a project where I worked on the Environment, creating models and textures, pre-baking texture maps.

Ready to partner?

    Your name*

    Your email*

    Your website

    How can we help? Details please!*

      Yes, please subscribe me to the newsletter.

      I agree for this information to be used to respond to my enquiry. *

    * Indicates Required

    Please prove you are human by selecting the Heart.

    Back To Top

    How useful was this post?

    Click on a star to rate it!

    Average rating 0 / 5. Vote count: 0

    No votes so far! Be the first to rate this post.

    We are sorry that this post was not useful for you!

    Let us improve this post!

    Tell us how we can improve this post?

    Don`t copy text!