NUKE: My first Compositing in NUKE

Posted on Friday, 31 December 2010
NUKE: Rendering multiple channels (using OpenEXR .exr)
News: NUKE 6.2 now shipping

Today I completed the ‘Compositing Basics’ Tutorial in the Nuke 6.2v1 User Guide using the provided sample assets. This was my first experience with NUKE and I found it really interesting and I am curious to continue with more training which will be Tracking, Stabilising and Matchmoving next.

Here is a screen capture of the finished composition Node Graph and Viewer. I’m not posting the rendered animation here as the assets comes with the tutorial and the PLE watermarks everything, but I thought I would keep my node graph for future reference, and for anyone interested.

If you are also learning NUKE and want to get in touch drop me an email.

I am also available for freelance work as a CG Artist and Motion Graphics Artist. My skills are mainly Maya, After Effects, Photoshop, Maxwell Render, Mental Ray, but pretty soon I will also be looking for NUKE compositing work so let me know if you need any help.

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NUKE: Rendering multiple channels (using OpenEXR .exr)
News: NUKE 6.2 now shipping

One Comment »

  • Luke Letellier said:

    I’ve been looking into using Nuke as well; could you upload a screenshot of what the PLE watermark looks like? Is it something that hides in the corner, or does in ruin the whole shot?

    Thanks,
    LL

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