NUKE: My first Compositing in NUKE

Posted on Friday, 31 December 2010
NUKE: Rendering multiple channels (using OpenEXR .exr)
News: NUKE 6.2 now shipping

Today I completed the ‘Compositing Basics’ Tutorial in the Nuke 6.2v1 User Guide using the provided sample assets. This was my first experience with NUKE and I found it really interesting and I am curious to continue with more training which will be Tracking, Stabilising and Matchmoving next.

Here is a screen capture of the finished composition Node Graph and Viewer. I’m not posting the rendered animation here as the assets comes with the tutorial and the PLE watermarks everything, but I thought I would keep my node graph for future reference, and for anyone interested.

If you are also learning NUKE and want to get in touch drop me an email.

I am also available for freelance work as a CG Artist and Motion Graphics Artist. My skills are mainly Maya, After Effects, Photoshop, Maxwell Render, Mental Ray, but pretty soon I will also be looking for NUKE compositing work so let me know if you need any help.

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Anders is the Founder and Owner at Sundstedt Animation, where he creates handcrafted animated explainer videos, music videos and whiteboard videos. He lives in Glasgow, Scotland and enjoys film and photography. You can follow him on LinkedIn, Google+ and Twitter.

NUKE: Rendering multiple channels (using OpenEXR .exr)
News: NUKE 6.2 now shipping
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