3D: Maya Studies – Camera Motion Path & Aim

Posted on Wednesday, 18 August 2010
3D: Maya Studies - NURBS modeling
SIGGRAPH Course - Gazing at Games: Using Eye Tracking to Control Virtual Characters

3D: Maya Studies – Camera Motion Path & Aim

Experimenting with water Shader and camera following motion path aimed at dummy object, to create a travel effect on a 3d tunnel of water. Rendered using Mental Ray – Draft Motion Blur.

3D: Maya Studies - NURBS modeling
SIGGRAPH Course - Gazing at Games: Using Eye Tracking to Control Virtual Characters

Anders is the Founder and Owner at Sundstedt Animation, where he creates handcrafted animated explainer videos, music videos and whiteboard videos. He lives in Glasgow, Scotland and enjoys film and photography. You can follow him on LinkedIn, Google+ and Twitter.

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