3D: Maya Studies – Camera Motion Path & Aim

Posted on Wednesday, 18 August 2010
3D: Maya Studies - NURBS modeling
SIGGRAPH Course - Gazing at Games: Using Eye Tracking to Control Virtual Characters

3D: Maya Studies – Camera Motion Path & Aim

Experimenting with water Shader and camera following motion path aimed at dummy object, to create a travel effect on a 3d tunnel of water. Rendered using Mental Ray – Draft Motion Blur.

3D: Maya Studies - NURBS modeling
SIGGRAPH Course - Gazing at Games: Using Eye Tracking to Control Virtual Characters

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