Batch render Maya animation with Maxwell Render

Posted on Tuesday, 22 March 2011
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How to Batch render Maya animations using Maxwell Render

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If you want to render an image sequence for an animation using Maxwell, batch render in Maya (2011) is not available.

To solve this, you can Maxwell Render by exporting the .mxs sequence of your scene, then batch process directly inside the Maxwell Render application:

Quick Guide:

  • Setup Maya parameters for the animation: File name prefix, Image format, name.#.ext for your outputfiles and set frame padding to 4!
  • Set up your Maxwell settings as you want in Maya.
  • Go to File > Export all Objects and select File type: Maxwell Scene and check Animation option.
  • Press Export All and select where do you want to save all the .mxs files.
  • Open Maxwell Render and go to File > Open MXS then select the first .mxs file in your sequence.
  • In Render Options, select the folder where you want to save the .mxi files and output images.
  • Set the your animation frames range (for example 1-48). (.TIF allows for 16 bit images)
  • Press the RENDER button!!!

We hope you found this quick quide helpful! Thanks for visiting and please let us know if you need help with any 2D animation work.

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4 Comments »

  • zeynep said:

    after the render process shall i merge the frames within the aftereffects for the animation? or how am i going to merge the frames in an animation file?

  • cesco said:

    I do not understand the export all objects step. I am unsure of how to make the mxs file from maya… please help

  • cesco said:

    found it, anyway you can output them to a farm using deadline monitor?
    sorry im new at this

  • Anders said:

    Hi Nerom, I have not been using maxwell for a while so I don’t know I’m afraid.

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